Recent Changes

Arcane Journeys / Home - Log In
Changes - News
2024 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004 - 2003 - 2002 - 2001 - See all Changes - The Well - Great Desert - Lost City - Ruins - Forgotten Forest - Western Dunes - Catacombs - Sandy Wastes - Outer Ruins - New Earth - Celestial Tower - Sub. Realms - Mines - Alien Journey - GENERAL


  • 09/14/15 - In The Western Dunes:
    • Made it responsive for playing on mobile devices.
    • Added opening and closing images.






  • 09/09/09 - In The Western Dunes:
    • Now there is only 1 omen per turn, to give more focus to the omens.
    • Doubled the length of a generation, to give more time for building up your tribe and stores.
    • Increased the minimum food found per search, to make your tribe more stable.
    • Reduced the cost of the game from 5 credits to 4.
    • Changed the name of phases to years.
    • Doubled food needed to establish a settlement.
    • Removed 'you find nothing' from scavenge results, and replaced with finding extra junk.
  • 07/22/09 - In The Western Dunes:
    • Starting food multiplied by 10.
    • "Wander" now gets you at least 4 times as many people as before.
    • "Camp" changed to "Breed". Also, now you only breed your tribe when you select "Breed", instead of every turn.
    • New stat: Tranquility. Formerly known as 'turns omens calmed for'.
    • People eat less food when they are tranquil.
    • Reformatted main screen for clarity and readability.
    • Reset the high scores.
    • Birth rates are more affected by the omens than they used to be.
    • Death rates lowered, and lowered the amount they increase when your people are hungry.
    • Junk and food finding are doubled by some omens now, and halved by others.
    • City Stress decreases if your cities revert to villages, increases more than it used to if you get food or people from your civilization at times, is modified by the omens more, and not reduced by nothing bad happening on a turn.


  • 02/26/07 - In The Western Dunes: Added stat change column, like in the Sandy Wastes.



  • 08/23/04 - In The Western Dunes:
    • Increased junk needed to make a settlement to 300 from 200.
    • When a settlement disbands, it returns to your tribe a percentage of the resources used to make it originally.
    • If your last settlement disbands, and you have no cities or villages, city stress drops to 0.

  • 11/04/03 - New online game: The Western Dunes released. Establish a civilization in the desert.


More ways to keep track of Arcane Journeys: The Official Blog - FaceBook Page