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  • 10/17/15 - Added opening and closing images to The Subterranean Realms.
  • 10/05/15 - In The Subterranean Realms:
    • Made it responsive for playing on mobile devices.
    • Added minor error handling for back button errors.

  • 10/03/14 - In The Subterranean Realms:
    • Increased the font size in the main text area, and increased the size of the main text area.
    • Replaced finding 'moments of peace' with finding gems.
    • Removed '*'s from monster names.
    • Changed 'drive off' to 'defeat'.
    • Changed combat experience to 3 stats: prowess, toughness and stamina.
    • Reduced the items needed when exploring the Caves to 1 rope instead of 1 torch and 1 rope.
    • Reduced the items needed when exploring the Lower Caves to 1 torch and 1 rope instead of 1 torch and 2 rope.
    • Replaced finding 'nothing' in the sewers with finding torches, rope and keys.
    • Now, when a monster resists your attack, you get +.5 prowess, for trying.
    • Changed the Rat Lord in the Rats Nest to a Giant Rat, and made it take no herbs to fight, but more energy.




  • 01/29/10 - In The Subterranean Realms: You don't take an extra turn fighting monsters you could automatically defeat.

  • 12/28/09 - In The Subterranean Realms:
    • "Monsters defeated" changed to "Combat experience". Now, when you defeat a monster, you get more combat experience the harder the monster was to defeat.
    • Now it only takes ten explorations of a level to explore it completely, down from the former 16.
    • When you visit the city, you always rest to your full health immediately. Also, you can't find 'a moment of peace' there, since it gives you extra energy and that is redundant now. Instead you find an Herb.
  • 05/13/09 - In The Subterranean Realms: reformatted the main screen with larger text, more whitespace and lighter, easier to read colors.

  • 04/20/08 - In The Subterranean Realms: Added a 5% chance that when you are exploring the city, a monster may wander off.

  • 09/04/07 - In The Subterranean Realms: Added a rare item, increased the effectiveness of the Helm of Might by +5%, and added lots of results highlighting, including a fill-up bar for energy.
  • 08/13/07 - In The Subterranean Realms: You now get additional bonuses for defeating certain numbers of monsters: less herbs and energy needed for future fights.

  • 11/16/06 - In The Sub. Realms: Monsters sometimes drop items when driven off.
  • 05/21/06 - In The Sub. Realms: When exploring the deep caves or the sulphur vents, you can't get 'a moment of peace'. Instead you get a bag of gems.
  • 02/19/06 - In The Sub. Realms: Reduced the number of times needed to fully explore a level to 16 from 20, and also increased the fighting bonus you get for the number of monsters defeated to 1 for every 2 from 1 for every 5. Both of these changes should reduce the average number of turns per game, and knock some turns off the best scores.

  • 12/31/05 - In The Subterranean Realms:
    • Added a 22% chance of finding scrolls in the rats nest. Also reduced chance of getting rope and torches there, by 11% each.
    • Increased the chance to defeat the ghost in the cellar by 5%.

  • 07/12/04 - New Online game: The Subterranean Realms.



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